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04

UI/UX Design

Research-backed interface design and design systems. We design against realistic content and edge cases, because layouts that only work with short names and empty states are the ones that fall apart in production.

  • Figma
  • Design tokens
  • WCAG 2.2 AA
  • Prototyping
  • Component libraries

What this covers

  • Design systems, not screen collections

    Tokens, components and states defined once, so the tenth screen costs a fraction of the first and stays consistent with it.

  • The unglamorous states

    Empty, loading, error, permission-denied and too-much-data. These are most of the real experience and the first thing a mockup skips.

  • Accessible as a baseline

    Contrast, focus order, keyboard paths and semantics designed in rather than retrofitted after an audit flags them.

  • Built to be built

    Handoff that maps to how the front end is actually structured, so implementation is translation rather than reinterpretation.

Have a ui/ux design project?

Tell us the problem and the constraints you are working within. We will come back with how we would approach it.

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